![]() For Atziri you can swap in Blasphemy if you want to use a curse along with Purity of Fire. You will only have one curse socketed most of the time to be used on harder enemies, unless you swap in a Doedre's Damning ring for the hardest bosses since they don't tend to do chaos damage. A ruby flask may be swapped in as needed. Your health flask should remove bleed, your topaz flask should have shock immunity, and your sapphire flask should have freeze immunity. The passive tree can be filled out with a focus on damage or health nodes first, depending on your preference. Since chaos resist is rarely needed, you can get by with low amounts throughout almost all of the game, meaning you can use cheaper rings and amulets that have higher HP. Until you can afford the 6-link Incandescent Heart, you can use a Tabula or the cheapest 6 link you can find, using alterations on it until you get life and chaos resist, allowing you to get even cheaper boots because you won't need the chaos resist on them. Attempt to clear this right after you level so as not to lose any experience if you die, and try not to lose your cool from this map it may take a multiple attempts, and that's ok because it's only 2 chaos per map. Play defensively and stay as far away as you can, trying to kill the harder ones off screen when possible. A couple of ranged exiles require very high chaos or lighting resist, or else you will get one shot or killed in a split second. Scorching Ray in place of Wither, and in some cases even without Firestorm slotted,is necessary for some exiles. ![]() Warbringer allowed me to keep my health and mana up in most situations because you can't leech life off of so many of the exiles. The Hall of Grandmasters was especially frustrating, but a few key factors made it doable for me. Lair of the Hydra- Medium (only content that is challenging with this build, but the updated form has a much easier time)Ītziri/Uber Atziri Easy (if you can dodge the fire well) I would rate end game content like this based on my own experience and personal skill level. #Blade vortex obliteration mods#While most content is easy, some is very hard, in which case I suggest rolling no damage increase mods on them, like for Lair of the Hydra. #Blade vortex obliteration mod#You can clear every mod except for No Leech (you can try it if you want, but it is slow going and not really worth it.) If a map is too hard to run through with Blade Vortex, use Firestorm to clear it. Atziri's promise is too good not to have too, but you only need it maxed for elemental damage. As long as you can remove bleed, shock, and freeze, you're golden. I spent 7 chaos on my flasks this league. With the specified life nodes, you will be over 8k life.įlasks aren't too important with this build either. Taking damage nodes first makes clearing much easier, and with over 6k life, you should be able to survive fairly well. This is because the smaller the area bonus you have, the higher the dps you can deal to a single target with Firestorm, and at that point you have so much damage, you can still clear large packs reliably with obliteration procs using Blade Vortex. You can see that the area nodes were dropped for more health, which I suggest you get last. ![]() ![]() Your gear doesn't need to be that perfect clear all content, it just makes it easier and easier as you get better and better gear. I cleared all content except for Shaper without it, and even Shaper was so easy I could do it without as well. You will also end up doing so much damage that you won't need Aspect of Carnage, but the only reason to not get it is so that you can have Warbringer to self heal if you want to have a much easier time in the Uber Lab or Hall of Grandmasters. Once you get enough bonus damage, you won't really need any increased aoe at all. The explosion damage from Obliteration starts out low, so you want to get increased aoe nodes to try and get explosions to overlap and get chain kills. You can set up your Blade Vortex gems in a Tabula with Poison until you are ready to setup Firestorm, at which point you socket your Wyrmsign with Blade Vortex. Your clear speed will greatly increase at this point, and from there, you will get your dual Consuming Darks. You may use whatever leveling method you are comfortable with until you get Blade Vortex, followed by dual Obliterations. This build starts off Blade Vortex centric and changes to being Firestorm centric as you progress into harder content. ![]()
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